Generals of Waterloo

Axis & Allies Map Expansion
    GOW #5Large Europe 1941

GOW #5 consists of one map and a manual of rules.
You need both Milton Bradley's Axis & Allies and Avalon Hill's Axis & Allies Europe game pieces to play with this expansion.
The map is 74" x 35".
Large Europe
Map
Zoom in on England
Zoom in on Germany
Zoom in on Egypt and the Western Desert

Large Europec 1941

Map is full colour and laminated. 

Avalon Hill was purchased by Hasbro circa 1999.  Hasbro already owned Parker Brothers, Milton Bradley and a few other toys and game manufacturers.
Hasbro transfered the production of the new Axis & Allies games to Avalon Hill and it released Axis & Allies Europe in 2000.  Axis & Allies Pacific followed a half year later.

On this web page Milton Bradley's Axis & Allies will be shortened to A&A and
Avalon Hill's Axis & Allies Europe to A&A E.

Axis & Allies has ten units - Infantry, Armour, Fighters, Bombers, Anti Air Guns, Transports, Submarines, Aircraft Carriers, Battleships and Factories/Industrial Complexes.
Axis & Allies Europe has 12 units - Infantry, Armour, Artillery, Fighters, Bombers, Anti Air Guns, Transports, Submarines, Destroyers, Aircraft Carriers, Battleships and Factories/Industrial Complexes.
And the colours between A&A and A&A E are different.
So that gives us potentially 22 different units.  I made use of this fact in developing my rules for my Large Europe map.  We now have Infantry and Troopers, Light Armour and Heavy Armour, Fighters and Heavy Fighters, Bombers and Heavy Bombers, Battleships and Cruisers, Aircraft Carriers and Escort Carriers, Coastal Submarines and Ocean Submarines, Transports and Heavy Transports.

Geography is used in this map.  Like my Large 1942 Map I have mountains, hills, rivers, deserts, and jungles (no jungles in Europe but we do have the Pripet marshes).
Geography effects different units differently.  Armour cannot cross mountains, hills we reduce an Armour's movement range.  Rivers require a bridgehead.  Deserts make Armour and Fighters combat better in the first round of battle. 

Unlike A&A E I have five powers involved in the game.  Italy is represented by the yellow (A&A Japan) units.  They do not have Battleships but do get Crusiers and Subs to fight the UK in the Mediterranean.
 

The Map has a large area devoted to expansion boxes.  We have new areas of Ports, Harbours, and Cities.  These are used to produce Naval units and to shelter naval units and Infantry respectively.  These areas behave differently than regular territories or sea zones.  You can attack the forces inside but there are changes.

We also have Trains and Train Stations within some cities and Rail Lines connect many territories, but not all.  Train stations can be bombed.  Rail Lines can be cut..

The best part of the map is the large area for game play.  We now have more areas in the USA and Canada.  There is a South American presence.  We have much more of Africa and we go all the way to India.  (The proposed Large Pacific Map wil go from India to the Western USA thus connecting the world when both maps are used together).

The Eastern Front is the big area for moving all those German and Soviet forces.  The Atlantic is large for convoys and U-Boats.   In Africa we have a new geographic feature, the Deep Desert.  Here Armour and Fighters do not get any advantage, in fact there are disadvantages to entering the Deep Desert.

We have a special Convoy that the U-Boats must sink and the UK must keep alive.  Rewards for each nation are gained when they fulfill their missions.  If the Axis make it to the Panama Canal there is a one time economic hit to the USA.

We have more convoy boxes for the Allies.  If they control the Atlantic then their income increases.  There is a special convoy box where the USSR gets income.  This is Persia.  If the Axis can conquere Persia then they stop this flow of IPCs to the USSR.
 


Click on the Map to see an enlarged image. 
Comparison Axis & Allies Europe GOW#5 Large Europe 1941
Size 30" x 20" (76cm x 51 cm) 74" x 35" (187cm x 88cm)
Total Territories 58 around 210
Total Sea Zones 27 over 100
Total Convoy Boxes 7 13
Total IPCs on the map 132 250+
Extra Zones NA 55 Cities, Ports, Harbours, Train Stations
Geographical Features NA Mountains, Rivers, Hills, Winter Zones, Deserts, Deep Deserts, Canals, Straits, Jungles (Marshes)
Middle East Rules yes no - take a territory, gain IPC income
lose a territory, lose IPC income
Ready for the Supply Token Expansion could make rules for it. yes

The size of the entire game board is 74" x 35" which includes the blow up boxes for small territories (coloured boxes), the City boxes, Train Station Markers, U-Boat victory markers, the Port boxes and the Harbour boxes. The dimensions of the playing area of the map is 40" x 35". 



Actual Size: 11" x 5 "

We see a Convoy box worth 12 IPCs to the UK.  The UK has 7 convoy boxes worth 63 IPCs.  Most of the UK's income.  Canada and India are UK countries with separate incomes.

The Sea Zone with the right side of the Convoy box is a winter zone.
Cumbria is worth 1 IPC (and 2 Supply if using the Supply Token Expansion)
Yorkshire is worth 3 IPCs, has a permanent Factory (IC), and has a Port on its western coast (Irish Sea).  See Liverpool below.
Oxford is worth 4 IPCs, has a permanent Factory (IC), a city called London, and has a Port on its eastern coast (the Wash).
Sussex is worth 2 IPCs, and has a Harbour on its southern coast (Bristol Channel).
There are Rail lines from Cumbria to Yorkshire to Oxford to Sussex.
There is the Thames River between Sussex and Oxford.
The UK Coat of Arms on Oxford tells us this is a capitol.



Actual Size: 10" x 10"

Germany includes Bohemia (gained after 1938) and Alsace (after 1940).  The game was designed with these colours for Germany.  In 1940 half of Poland was also incorporated into the Riech (and half into the USSR) but the colours for a complete Poland were kept for asthetic reasons.  Gamers could design rules to use Xeno's expansion pieces or make their own scenarios for 1939, 1940, or even to use Table Tactic's pieces for World War I or World War III.

Germany has five permanent Factories on Bremen, Brandonburg, Ruhr, Saxony, and Bohemia.

We see five cities:  Hamburg, Berlin, Budapest, Warsaw and a bit of Paris.
Some cities have Train Stations associated with them.  In this case Berlin, Hamburg and Budapest.
Rail Lines are all over the map, but not every territory connects to al of its neighbours.  In the USSR there are many territories that do not have Rail access.

We see the Kiel Canal in the north of Bremen connecting the Helgoland Bay and the Pomeranian Bay.
We see two Ports: Bremen and Brandonburg (Stettin)
We see one Harbour: Netherlands (Rotterdam).

The Netherlands and Belgium are small and each have a 3" x 2" expansion box.  Germany has five expansion boxes. 
Switzerland and Slovakia and other smaller territories also have expansion boxes (3" x 2" to 2" x 2").

Mountains surround Switzerland and separate Venice from Austria. 

Hills are the single peaks separating Saxony from Bohemia and Hungary from Transylvania.

The Rhine River flows along the Alsace Bavaria border and ends along the Belgium Netherlands border.  Crossing this river requires a bridgehead.  The Vistula, Oder, Elbe, Danube, and a part of the Dniester (east of Moldavia) are also seen on the map.



Actual Size: 9" x 6"
The Black Scorpians represent the Desert.
The Red Scorpians represent the Deep Desert.  It is very hard for units to move across these areas.

Cairo has a Train Station but the UK forces in Europe cannot make ue of these lines.  Only UK forces in the Mid East and Africa can use them.  There are limited Rail lines in North Africa and these connect to the Middle East.  But the UK and Soviet lines do not connect and neutral Turkey does not allow troop trains to pass through its territory.

The Island "M" is for Malta and it has a 3" x 2" expansion box.

The Suez Canal connects the Gaza Sea and the Red Sea.
Alexandria has a Harbour for the UK Mediterranean Fleet.  Aden has a UK Harbour also.

The Nile River splits Egypt in two.


Included with the Large Europe 1941 expansion:
1 Laminated map - 74" x 35"
1 Rules Manual
1 Flag pin for the Special UK Convoy.

  Information on how to Order this Expansion

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copyright 1996, 1999, 2001 by Tacit Memnos Infinitum,
Generals of Waterloo, Ralph Boerke
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 

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