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| Conquest of the
Empire
Map Expansion
GOW #7 Caesars & Satraps |
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GOW #7 consists of one map. You need Milton Bradley's Conquest of the Empire [COTE] game pieces to play with this expansion. Although rules for using Axis & Allies pieces are included as well. The map could be used by any pieces for your own house rules. The map is 60" x 35". Caesars & Satraps |
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Conquest of the Empire is a game from the Milton Bradley Gamesmaster series. It was produced in limited quantities in the 1980's. It was designed by Harry Lawrence who also designed Axis&Allies and LionHeart. The game was also known as Six Caesars. It is a game for 2 to 6 players and each takes on the role of a new Roman Caesar out to become the sole Caesar of the Empire. Each player has a home (fortified) city, six Generals, and four Infantry. During the game the players will purchase Infantry, Cavalry, Catapults and Galleys. They will also build more cities and link them with roads. The original map by Milton Bradley has 42 provinces and each territory is worth 5 or 10 Talents of income. This expansion has many more territories and all are still worth 5 or 10 Talents. The size of the new map and the politics involved allow for different types of game play. We have the normal Six Caesar scenario where two to six players try
to eliminate their opponents in the Roman provinces. To this we add
the barbarians and the special forces of the Huns and Parthians.
We have the Parthian vs Rome war. Where we have two or three players battling it out. The Parthian controls the Huns and faces two Caesars. Other scenarios include a five player game where we have three Macedonian generals fighting for Alexander's Empire while the Punic war rages between Rome and Carthage. We also have a Roman Civil war where we can have the Eastern Empire vs the Western Empire. The Parthians and Huns play a part in this war. And lastly I included some rules to use Axis & Allies pieces.
(What else would Generals of Waterloo do?) What would Rome have been
like if the Empire lasted for two thousand years? Just some
fun to see what the Romans could have done with W.W.II era weapons.
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History This map shows the real Roman Empire from 100 to 200 AD. It also shows some of the Parthian Empire to the east. Rome was a Republic with Senators controlling the government. Around 100 BC the first of the strong men began to become the leading citizens and would gain power at the expense of the Senate. These men like Sulla and Pompey were generals that became semi-dictators. Then came Julius Caesar, he was a politician and general and took near absolute power. After he was murdered by the Senate his nephew Octavian (known as Augustus) became the first of the 'Caesars' to have absolute power. Hereditary dictatorship became the norm for the government. However different families would have an era and then someone else would take over. For the next 200 years after Octavian some men were tyrants while others were good leaders. A power vacuum occurred around 68 AD when Nero died. Within the next year four men tried being Emperor. Vespasian and family ruled for 20 or so years. For the next 100 years adoptive hereditary Emperors ruled until Marcus Aurelius's son Commodus again started the family connection. Commodus died in 192 and in 193 we again had four Emperors in one year. Starting in about 235 many generals attempted to seize power and at times there would be multiple generals all trying to take power in Rome. In some cases one was declared Caesar in Britain while another would be declared by his troops in Dalmatia and yet a third held power in Rome until an army advanced. These were the soldier Emperors. The Persian Empire is centered around modern Iran. The area was part of the empire of Assyria and then of the Medes, from earliest history parts of it were in one empire or other. Persia was a mighty empire for a few hundred years before Alexander the Great. Alexander conquered it (330 BC) and his general Seleucus received it as his domain and the Empire of the Selucids lasted for 400 years. But by 120 AD the empire had fallen to new invaders called the Parthians. Their empire also lasted for over a hundred years until the Sassanids started the new Persian Empire around 220. Provinces in the Persian Empire were known as Satrapies and the governors were knows as Satraps. The game Six Caesars developed out of the times when Rome had no clear
leadership. The years of four Emperors and the Soldier Emperors.
Other eras of Roman history are used in the Generals of Waterloo map
scenarios.
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Caesars & Satraps The Generals of Waterloo map has 60 Roman provinces, 9 Parthian Satrapies, 32 barbarian lands and 27 sea zones. It is three times the size of the Milton Bradley map. This map includes geography.
We see a solid red line between Greece and Italy (Dalmatia and Macedonia) that continues in Libya (Cyrenaica). This is the line that splits the Empire into East and West. We have barbarian lands.
We have the Parthians.
We have Resources.
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Black Sea Zoom Actual Size: 16 " x 13" We see the Roman provinces of Bithynia, Pontus, Armenia and Armenia
Inferior [AI].
We see the barbarian lands of the Quadi, Teutoni, Heruli, Vandals, Goths, Alani, Scythians and Caucasians. These have either one or two Infantry (the swords), or like the Scythians, a Cavalry (horse head). In the north we have Barbarian Infantry that can attack by sea to hit provinces like Britannia. The Bospori is a once Roman province now under barbarian control.
It produces both a Grain and a Wine resource but has a barbarian defender.
In the bottom left corner we see the Dardanelles. There is a image
of a Galley there which signifies a Waterway.
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Italy Actual Size: 11" x 13" The small provinces of AP, AC and AM are Alpes Penninae, Alpes Cottiae, and Alpes Maritimae, and all have expansion boxes for placing units. The Roman Eagle Standards represent fortresses. There are only six and these only exist on the frontier with the German barbarian lands. A Fortress is like a city in that a Legion could be stationed there without a leader (Caesar or General) but it is limited to one Legion. Rome has a Fortified City and is a capitol for one Caesar. It is also the end of the Hun migration (XIII). There are two roads from the Rome province to Italia and to Neapolis. This road is permanent. There is also a permanent road from Asia to Susianna - The Bablyonian Royal Road. Belgica produces Grain, Germania Superior produces Wood, Narbonensis produces Wine, Alpes Maritimae produces Olive Oil, Corsica Wine, Sardinia Metal, Rhaetia Wine, Noricum Metal, and Pannonia Wood. Mountains block the way into Italia on all borders except via Dalmatia. |
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Map Legend The map is covered in symbols. This legend shows all of the symbols
except the resources which are shown on the Resource Market Chart.
The Parthian symbol - a Gold Angel. When playing the Parthians as a non player each symbol when attacked has 3 Infantry, when used as a proxy force it can be 3 Infantry or 2 Cavalry. Barbarians are always used as proxy forces.
The Romans have their special areas.
Geography includes:
Resources of Olive Oil, Wood, Wine, Grain, Metals and Silk all flucuate in price. When you have reached the selling price you can trade the resources to get Talents. |
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Included with the Caesars & Satraps expansion:
1 Laminated map - 60" x 35" |
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