Axis & Allies: 
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Axis &Allies: Expansions: Eric Grenier's Hex Map of Europe

World War II in the West


Eric Grenier:
"
World War II in the West is an off-shoot of Axis and Allies, designed by Eric Grenier (myself).
 The game is set in September 1939 in Europe and North Africa, beginning with the German
 invasion of Poland and the British and French declaration of war on Germany. It is the most
 detailed Axis and Allies style game that is available to the public.

 The map stretches from Morocco to Iraq, and from northern Norway to the Libyan coast. The
 map is not area based, but hex based, which allows for more tactics and much more complex and
 varied strategies. Each hex represents approximately 100 kilometres from north to south and 150
 kilometres from east to west. Rivers, mountains, forests, ports, fortifications, and swamps are all
 represented on the map, each effecting unit defense and attack. Nations playable include
 Germany, Italy, Soviet Union, France, Great Britain, the United States, Finland, Poland, and a
 handful of minor nations with their own income and forces.

 Pieces that are used in this game are the original Axis and Allies pieces. Axis and Allies Europe,
 Europe at War, and World at War pieces also fit in with the game. Pieces are not included with
 World War II in the West. Having a combination of these sets work best. It is suggested that an
 extra set or two is ordered from Hasbro, and this is very inexpensive, less than ten dollars
 Canadian. Infantry units represent 2 divisions each, while armoured units represent one
 armoured division. Therefore, the starting armies are approximately equal to their historical
 counterparts. New pieces include artillery and light cruisers, and there are several new
 attack/defense factors and abilities for some units, such as breakthrough for armour and special
 air-naval combat procedures. Each hex can hold one type of unit, which allows 'fronts' to be
 created, with the infantry in the front lines, the artillery in defensive support, and the tanks and
 aircraft massed in the rear for the offensive.

 Gameplay is very different, but still has the feel of Axis and Allies. It uses a system derived from
 the wargame WWII:European Theatre of Operations, in which the turn flows between sides, and
 nations alternate in carrying out offensives. The turns themselves represent either one month or
 two weeks, and at certain turns, such as the December 1941 turn, special events occur. In
 attacks, air units must first vie for control of the skies, defending land units are permitted to
 retreat, and naval units may attempt to evade their pursuers.

 I plan to release this game in January or February 2002. The price is not set as of yet, but I am
 looking at around 40-60 Canadian dollars. In the game you will receive the map, some player aid
 charts, marker stickers, and a manual. You will always be able to contact me directly through
 email if you have any rule problems. These types of feedback will aid me in the release of a
 second edition manual which I will send out free-of-charge to the original buyers of World War
 II in the West.

 Following the release of World War II in the West and if interest is shown, I may release World
 War II in the East, the Pacific Theatre. There will also be some crossover rules so that both
 theatres can be played at once!

 There is a discussion on this game featured at www.wargamer.com/axisandallies.
"



Note:
This page is a new one Jan 2002.  The rest of the pages in the A&A section of this site (/~tacit) are due for a major overhaul.
This page will likely keep its preent URL http://www.kw.igs.net/~tacit/aanda/expansions/ericgrenier.htm
But the format will likely change over the next month or so.
Back to the Expansions Page

Eric's Web Page is at http://www.expage.com/gren

Eric's Email is: ergrenier @ hotmail.com    - updated Oct 2002


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